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Insider goes quiet after claims about The Sims sales and future plans

A longtime insider said they were told to stop sharing Sims sales and roadmap details. The quiet lands as EA pushes Project Rene, Marketplace, and new updates.

Jamie Taylor··2 min read
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Insider goes quiet after claims about The Sims sales and future plans
Source: contentapi.ea.com

The loudest part of the latest Sims chatter is the silence that followed it. A longtime insider who had been discussing Sims 3 sales history, Sims 4 expansion and DLC performance, and future franchise activity said they were told to stop after an ex-employer objected to the information being shared publicly.

That abrupt shutoff matters because the claims were not just about old pack numbers. The insider also suggested The Sims 4 could be drawing 7 million to 12 million monthly concurrent players on console, said Project X development was going well, and argued that historical pack sales may help explain why EA chooses the order of future releases. None of those claims has been officially confirmed, but together they point to a franchise where sales data, platform reach, and roadmap timing are all closely watched signals.

The most revealing part is how the insider framed The Sims 3. Their read was that the open-world structure may not have landed as strongly with management as the more contained, simulation-first direction the series is known for. That is speculation, but it is the kind of speculation Simmers pay attention to because it speaks to design philosophy, not just numbers. If EA values tighter, more controllable systems over sprawling ambition, that can shape everything from expansion cadence to how far the next generation pushes the sandbox.

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EA’s public messaging gives some firm context. In February 2025, the company said The Sims had more than 500 million lifetime players, and in May 2025 Andrew Wilson said the franchise had capped fiscal 2025 with a “historic Q4.” EA’s own materials also keep referring to the next-generation project as Project Rene, not Project X, which makes the insider’s language stand out even more. EA first described Project Rene in 2022 as the next generation of The Sims and said it was in very early development, with playtesting that started in fall 2022 on mobile and PC.

The company has also been more open about what it does want fans to see. The Sims 4 Marketplace launched on PC and Mac on March 17, 2026, then reached PlayStation and Xbox on April 16, 2026, and EA said a May 12 update would bring more than 150 fixes and new features. That is the contrast at the heart of this story: EA will spotlight products, updates, and growth, but sales detail and roadmap chatter remain tightly guarded.

The Sims Player Metrics
Data visualization chart

For Simmers reading the tea leaves, that silence says as much as the claims did. EA is still pushing the franchise hard, but it is drawing a sharper line around what it wants public, and what it clearly does not.

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