Obsidian pivots to new Fallout game, Josh Sawyer to lead project
Obsidian is being steered back to Fallout, with Josh Sawyer set to lead the project and a planned Avowed sequel pushed aside.

Obsidian Entertainment is being pushed back into Fallout, and Josh Sawyer is set to lead the project. For RPG fans, that is the kind of studio shake-up that lands immediately: the team behind Fallout: New Vegas could be returning to the wasteland that still defines its reputation.
The move comes wrapped in Xbox restructuring that has already hit Obsidian hard. One count put 52 employees out, roughly a quarter of the studio, while broader reporting tied the changes to a wider Microsoft cuts cycle that forced multiple studios to reset plans and shelve projects. The new Fallout push is also tied to canceled work, including a planned Avowed sequel and other unannounced Obsidian projects.
Sawyer is the part that makes this more than another franchise assignment. He is Obsidian’s studio design director, and his credits include Fallout: New Vegas, Pentiment, and Pillars of Eternity I & II. That matters because Sawyer’s name is tied to the exact kind of systems-heavy, choice-driven RPG design players still associate with New Vegas, the 2010 spin-off that became the benchmark for how Obsidian handles Fallout when it gets room to breathe.

Bethesda still oversees Fallout, so this would not be a solo Obsidian side project. It would be a coordinated franchise move inside a series that has gone from Fallout 3 in 2008 to Fallout 4 in 2015 and Fallout 76 in 2018, with New Vegas standing out as the only Bethesda-era Fallout game made by Obsidian. Obsidian itself dates back to June 2003, when five developers founded the studio, which makes this pivot feel like a loop closing on the company’s original RPG lineage as much as a fresh assignment.
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