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Critical Hit Games in Abingdon Hosts 16-Player Warhammer 40K RTT March 28

Critical Hit Games in Abingdon fields 16 commanders Saturday at 11am for a 3-round, 2000-point RTT using the Chapter Approved 2025–2026 mission pack.

Nina Kowalski2 min read
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Critical Hit Games in Abingdon Hosts 16-Player Warhammer 40K RTT March 28
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Sixteen spots, three rounds, and 2,000 points on the table: Critical Hit Games in Abingdon is hosting the 40K RTT (March 2026) on Saturday, March 28, with dice rolling from 11:00 AM.

The format is built for serious play. Critical Hit Games is a premier game and hobby store located in Abingdon, Maryland, specializing in miniature wargames alongside a full card and board game program, and its monthly 40K RTT series has become a consistent fixture for the local competitive scene. This month's event runs three rounds at 2,000 points using the Chapter Approved 2025–2026 mission pack, the current competitive standard for matched play. The field is capped at 16 players, which keeps rounds tight and tables focused.

Previous RTT events in the series have been ticketed through Eventbrite, where registration for the February 2026 edition was listed at $33.85. Pricing for the March event should be confirmed directly with the store. For additional information, call (410) 569-2438 or email whitman@crit-hit.com.

The store is located at 2909 Emmorton Road, Abingdon, MD 21009, and is open from 11:00 AM on Saturdays. The RTT kicks off right at store open, so commanders planning to pre-measure and set up their armies will want to arrive with time to spare before the first pairing drops.

The store also has Kill Team Tuesdays on the calendar, which are listed as almost full, pointing to a Warhammer community in Harford County that is actively growing across formats. The weekly Warhammer Game Night and an ongoing Age of Sigmar Slow Grow League round out the 41st-millennium calendar for players who want reps outside of tournament day.

For anyone running a new list for the spring competitive season, a 16-player RTT using current Chapter Approved missions is exactly the kind of structured, low-pressure proving ground where build choices get tested before bigger events. The cap means every game counts and every pairing matters.

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