Zada leads Secret Lair Goblin Storm, a sold-out Commander deck
Zada makes Goblin Storm more than a novelty drop. If you missed the sold-out Secret Lair deck, the real prize is the storm engine pieces worth buying as singles.

Goblin Storm is the rare Secret Lair Commander deck that feels like a puzzle box, not just a pile of goblins. Wizards of the Coast built it as a 100-card Commander deck, priced at $149.99 USD, and sold in limited quantities through Secret Lair on May 18, 2026. It also moved fast enough that most players will meet it on the secondary market, where scarcity has already pushed attention away from sealed boxes and toward singles. The product’s identity is part of the appeal too: 12 foil borderless cards with new Wizard of Barge art, plus 22 foil borderless panoramic Mountains, give the deck a collectible look before you even shuffle it.
Why Zada is the card that changes everything
At the center of the list is Zada, Hedron Grinder, not Krenko, Mob Boss. That matters because Goblin Storm is not trying to win like a normal goblin swarm deck where you flood the table and turn creatures sideways until someone runs out of blockers. Zada turns the deck into a copy engine, the kind of commander that rewards cheap targeted spells and a crowded board by multiplying one cast into a whole chain of effects.
The official decklist backs that up. Alongside Zada and Krenko, it leans on cards like Skirk Prospector, Ruby Medallion, Brightstone Ritual, Battle Hymn, Seething Song, Mana Geyser, Past in Flames, Grapeshot, Empty the Warrens, and Crimson Wisps. That package tells the real story: this list wants to generate mana, cut costs, and convert tiny spells into one explosive turn, not grind out fair combat. Commander already gives you a 100-card singleton shell with one commander, and Goblin Storm uses that structure to set up a very specific, very dangerous sequence.
The singles worth chasing first
If you missed the sealed deck, this is the part that matters most. The cards worth hunting as singles are the engine pieces, not the decorative fluff. Zada, Hedron Grinder is the obvious first buy, because the entire copy-spell plan lives or dies on having her on the battlefield. Skirk Prospector is next on the list because goblins that become mana are exactly how the deck turns a cluttered board into fuel.
After that, I would prioritize the actual storm cards and mana bursts:
- Ruby Medallion
- Brightstone Ritual
- Battle Hymn
- Seething Song
- Mana Geyser
- Past in Flames
- Grapeshot
- Empty the Warrens
- Crimson Wisps
Those are the cards that make the deck feel like Goblins plus Storm instead of just Goblins with a fancy Secret Lair frame. Crimson Wisps is especially important because it does the kind of cheap, targeted work Zada loves, while Past in Flames gives the deck another shot at chaining spells after a big turn starts to sputter. Grapeshot and Empty the Warrens are the cleanest storm payoffs in the list, and both are the sort of cards you want in hand when the table finally realizes the turn has gotten out of control.

What to cut first when you rebuild it yourself
If you are assembling the deck from singles, do not waste money trying to preserve every stock goblin body just because it came in the product. The first cuts should be the cards that only attack and do nothing else. Goblin Storm does not need a pile of low-impact creatures that fail to generate mana, reduce spell costs, or interact with Zada’s copy plan.
That is the practical filter I would use while sorting the list: keep the pieces that either make mana, copy spells, or turn a full board into a storm turn. Trim the creatures that merely occupy space. Krenko, Mob Boss is the clearest example of a card you keep because it is powerful and on-theme, but not the card I would center if I were trying to rebuild the deck on a budget. Zada is the engine, and the rest of the list should be judged by how much it helps you get from a cramped battlefield to one lethal burst.
Is the Goblins-plus-Storm gimmick actually good?
Yes, but only if you want a deck that plays like a tight sequence rather than a mindless pile-up. The design from Studio X’s Eli Rice and Carmen Klomparens is built around sequencing, not brute force. You want the goblins in play, the mana pieces lined up, and the cheap spells ready to chain. If you pilot it patiently and precisely, the deck can snowball into the sort of turn that takes over the table all at once.
That is also why the sealed product sold out instantly and why TCGplayer ended up showing 133 listings on its product page while secondary-market chatter pushed prices much higher. This is not just a collectible Secret Lair with a cute theme. It is a real Commander engine with a strong identity and enough explosive potential to justify chasing the right cards, even if you never see the sealed deck again.
Bottom line
Goblin Storm works because Zada turns a goblin board into a storm engine, and that is a much better hook than “secret lair goblins” on its own. If you missed the drop, chase the engine pieces, ignore the filler, and build toward the turn where one cheap spell turns into a table-wide problem.
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